Iconomy Online Help

(1) Open File

Open and import any image file ony our computer

(2) Drag any image file here

This is your original image file. The resolution of this file should be greater than your desired output resolution.

 (3) Image Name

This is the base name of your image. The generated images will have this filename plus a suffix and the file extension. For example, if this name is "Button", the first generated file will have the name "Button.png" and if a retina image will be generated it would be named "Button@2x.png"

(4) Output Folder

Press the folder button to select an output folder. When clicking "Export Icons", all the image files will be written to this folder.

If you select an Xcode Asset folder here (for example the default "Assets.xcassets" folder in your projects directory) a correct .imageset folder will be created and filled with all files necessary to create a valid asset entry for Xcode.

(5) Image generation parameters

Those parameters only affect the generation of new icons. Your original image will not be touched.

Scale Factor:

You can resize the icon inside the output format (not: the output format width and height will not change). One (1) is the default - the image will not be resized here. Press X to reset the scale value to 1.

Resize:

This is the resize method. If (for example) the original images aspect ratio is wider than the output ratio, there are two possibilities:

The image will be resized to match the target height, left and right will be cropped

or

The image will be fitted inside the target rectangle and the empty space will be filled with the configured background color.

Background Color:

Any empty or alpha values below 1 will be filled with this color. Press X to reset to clear color (alpha=0)

Tint Color:

You can tint any icon with the color you want. Works best with monochrome icons with clear background (alpha = 0). Click on X to reset to clear color.

(6) Target Template selection

Select your target device and template here. There are over 50 size templates for iOS, OSX, Apple Watch, AppleTV or Android here. You can additionally create your own templates which will also appear here.

(7) Generated Icons

Here you wil see the generated icons, their resolution and the generated filename. You can drag the icon from here into your Xcode Asset editor or anywhere into your file system

If there is a red triangle with an exclamation mark, it means the original image needs to be upscaled to generate the icon. This would result in quality loss and is not recommended.

(8) Preview

Here you will see a preview of the icon in the selected output environment. Use this to get a feeling for the vibe of your graphics without the need to recompile and run your application.

Iconomy Preferences Help

(1) List of templates

You will see a list of your created templates here. The icon is dependant on the Preview mode you selected.

(2) Add/Delete templates

You can add or delete templates here.

(3) Template Name

The name that will appear in the main combo box and in your list of templates

(4) Preview Mode

The preview mode for your icon. You can select any preview mode that is available in the 50 predefined templates.

(5) Size

This is the pixel size of the generated image

(6) File Suffix

This is the file suffix that will be inserted between base filename and file extension. For a retina image, you would enter "@2x" here.

(7) Activate a second resize box (e.g a "@2x" retina image)

Size and file suffix controls will appear when checked

(8) Activate a third resize box (e.g a "@3x" retina image)

Size and file suffix controls will appear when checked

 

Informationssysteme Traunau

Edelweißstraße 3
4600 Wels
Österreich

Tel.: 07242 / 61250
eMail: office@traunau.at